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Cheaty > Call of Duty: United Offensive


Zobrazení: 71424
Spusť hru s parametrami: "+set developer 1 +set sv_cheats 1"
( napr.: CoDUOSP.exe +set developer 1 +set sv_cheats 1 )

Potom v hre zapni konzolu klávesom [~] a píš nasledujúce kódy:
god                 - nesmrteľnosť
notarget            - nepriatelia nebudú po tebe strieľať
noclip              - chodenie cez steny
give meno_predmetu  - dostaneš daný predmet
give health         - plné zdravie
give all            - pridá všetky predmety
give ammo           - pridá muníciu
debug 1             - zapne debugovací mód (0 vypne)
developer 1         - zapne developer mód (0 vypne)
ufo                 - lietanie
jumptonode          - teleportuje ťa na špecifikované miesto na mape
kill                - samovražda
map meno_mapy       - nahrá zadanú mapu
testgun             - ?
cvarlist            - zobrazí zoznam všetkých cvars v hre
cvardump            - dumpne všetky cvars do konzoly
cvar_restart        - resetne všetky cvars
cmdlist             - zobrazí zoznam všetkých príkazov
shaderlist          - zobrazí zoznam všetkých shaderov na mape
imagelist           - zobrazí zoznam všetkých obrázkov na mape
snd_list            - zobrazí zoznam všetkých zvukov na mape
entitylist          - zobrazí zoznam všetkých použitých entít
bindlist            - zobrazí zoznam všetkých boundnutých klávesov
gfxinfo             - zobrazí informácie o grafike
savegame            - uloží pozíciu
loadgame            - nahrá uloženú pozíciu
reset               - resetne nastavenia
cinematic           - spustí video
debug_tankall 1     - ?
chain 1             - ?
ai_nocriticalsections 1 - ?
testmodel           - zobrazí tvoj model
ai_corpsecount      - koľko sekúnd maju byť zobrazené mŕtve telá
cg_brass 0          - Turns ejecting shells off
cg_marks 0          - Turns bullet marks off
cg_drawFPS 1        - Turns fps display on
cg_drawTimer 1      - Turns game timer on
cg_drawStatus 0     - Turns HUD off
cg_hudAlpha #       - Sets HUD transparency (default is 1.0)
cg_draw2D 0         - Turns HUD and crosshair off
cg_drawCrosshair 0  - Turns crosshair off
cg_crosshairAlpha # - Sets crosshair transparency (default is 1.0)
cg_thirdPerson 1    - Turns on 3rd person view on.
cg_shellshock #     - Activates the shellshock effect for the duration that you
                      specify
cg_showMiss 1       - Shows you how far off you are from hitting an npc if you've
                      missed
cg_shadows 0        - vypne tiene
cg_skybox 0/1       - ?
cg_stats 0/1        - ?
cg_noRender 0/1     - Gameplay will continue, but will no longer be rendered.
cg_subtitles 0/1    - vypne/zapne titulky
cg_noPredict 0/1    - ?
cg_selectPlayer     - ?
cg_tracerChance     - ?
cg_ignore 0/1       - ?
cg_letterbox 0/1    - Turns off/on letterbox format
cl_debugMove 0/1    - Turns off/on player and AI movement debugging.
cl_run 0/1          - ?
cl_running 0/1      - ?
con_debug 0/1       - Turns off/on console debugging.
dmflags 0/1         - ?
fx_debug 0/1        - Turns off/on fx debugging.
fx_draw 0/1         - Turns off/on fx. If set to 0, no smoke, muzzle flashes or
                      particle effects will be drawn.
fx_enable 0/1       - Turns off/on fx. If set to 0, fx will be disabled.
fx_freeze 0/1       - Turns off/on fx freezing. If set to 1, smoke - for example)
                      will freeze in mid-air.
g_changelevel_time  - ?
g_gravity #         - Changes the amount of gravity in the game (default is 800)
g_spawnai 0/1       - Don't spawn on the map (usually crashes the game)
g_ai 0/1            - Turns off/on ai in the game.
g_debugDamage 1     - View the amount of health that an npc has and how much
                      damage you have done to it.
g_vehicleDebug 0/1  - Turns off/on vehicle debug mode.
g_debugMove 1       - Turns off/on player and AI movement debugging.
g_debugBullets 1    - Turns off/on bullet debugging.
g_debugShowHit 1    - Turns off/on hit debugging.
g_drawEntBBoxes 1   - Turns off/on entity bounding boxes.
g_gameSkill #       - Sets the game skill level
g_knockback #       - Sets the knockback power of weapons (default is 1000)
r_fog 0/1           - Turns off/on fog
r_drawEntities 0/1  - Turns off/on objects and npc's. Default is 1
r_drawWorld 0/1     - Turns off/on all objects and backgrounds. Default is 1
r_showtris 0/1      - Turns off/on wireframe mode. Default is 0
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